Thursday, September 22, 2016

Change Log in Unstoppable

Red: The status is outdated/some bugs
Green: The status is currently updated

4.2.2:
- Updated new GrangerHub logo

4.2.1:
- Fixed angle, set damage value to 5 and adjust the toilet door with smaller capacity
- Others brushes and lights were improved

4.2:
- Set "func_door_rotating" for toilet doors with origin entity
- Other brushes were added with new structures

4.1 (Rev. 2):
- Add toilet flushing sound with trigger
- Change toilet doors to open with static

4.1 (Rev. 1):
- Add toilet room/restroom at old human base location
- Adjust size for inside vents
- Other entities and lights were improved

4.0:
- Reconstructed central room with some ledges
- Changed some new textures in central room
- Replaced from windows to pipes wall with covering glass
- Added vents between storage room and central room
- Human base's stairs is now relocated to lower floor for entrance/exit
- A/H bases' pillars is changed to thicker for better looking
- Reduced BPs for limitation
- All "nobuild" is now removed
- Other minor structures/lights were improved
- Added one more propaganda :D

3.1:
- Alien base is moved to lower floor
- Added some pillars in A/H base lower floor for better structures
- Replaced GHub logo to official logo
- Set "nobuild" for A/H team in varies place
- Other brushes were changed

3.0:
- Completely fixed paths including textures, scripts for shaders and others for someone had problem
- Completely changed A/H whole base room with advanced details
- Unlimited bps is no longer used with preferred using normal, as LBPs (Reunified from 2.1)
- Added factory rooms, storage room and computer/office room
- Other brushes and some footpaths was changed/fixed minor bugs
- Old H base is reconstructed with partitioned place
- Added some propaganda for fun and even N7 logo poster!

2.1:
- Fixed shader paths for scripts
- Fixed other minor bugs

2.0:
- Add long footpath for easily reach to A/H base.
- Change to red light in Alien base and footpath.
- Add GrangerHub's logo in A/H base
- Other brushes are fixed bug or some crates updated

1.0:
- First release mapping